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The metals here form two groups: external and internal. The metals and alloys below are the 8 basic Allomantic metals. One example of an Allomantic Savant is Spook. Without powerful external intervention, it is believed that this process is irreversible. These people experience heightened ability, and heightened dependence upon, whatever metal they are burning in such a manner. These Allomancers are known as Allomantic Savants. Individuals who flare their metals intensely for extended periods of time may be physiologically altered by the constant influx of Allomantic power. A few Mistings are also capable of using one Feruchemical ability these people are called Twinborn. Three hundred years after the rise of Harmony, Allomancy has diluted to the point where Mistborn no longer exist.
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Even Mistborn were no longer as powerful as their ancestors. Also, Mistings who only had access to one Allomantic ability started being born. Because of this, nobles developed a tradition of beating their children nearly to death in order to check for this ability. Usually this happened via an extremely traumatic event. People were no longer born capable of Allomancy, but had to be "snapped" into realizing their power.
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However, in time, Allomancers became less potent. The subsequent generations of these people were also Mistborn, and Allomancy slowly spread. When Rashek took the power of the Well of Ascension however, he condensed some of its energy into the metal Lerasium which when ingested allowed him and several of his closest friends and allies to become Mistborn. There were no known Mistborn, and Alendi was one of the few Mistings in existence. It is speculated that during the time of Alendi, Allomancy was in its infancy. Each metal produces an Internal or an External, a Push or a Pull effect. Each of these four groupings has two base metals and their corresponding alloys, which in turn have a related ability. The Allomantic metals come in four groupings of four metals: Physical, Mental, Temporal, and Enhancement. If the metals are impure or mixed incorrectly the Allomancer could become very ill or possibly die. All these metals must be pure when ingested, and the alloys must be mixed to specific proportions. There are also 2 additional metals referred to as 'God metals' that sit outside of the main 16, which have as many as 16 alloys each, including Malatium. There are 16 metals that Allomancers are able to use: 8 basic metals (4 base metals and 4 alloys) and 8 Higher metals (4 base metals and 4 alloys). If a person is born with the ability to burn more than one metal, they can burn all Allomantic metals, and are known as Mistborn. A person who can only burn one metal is known as a Misting. For an additional burst of power, they may flare, or burn their metal especially quickly, consuming it at an accelerated rate, but gaining greater benefits in return. Allomancers have the ability to "burn" (or use) metals, in order to fuel a variety of physical and mental enhancements and abilities. People capable of Allomancy are known as Allomancers. Allomancy is one of the three magic systems in the Mistborn fantasy novel trilogy, and is the most prominen